I’m in love with Virtual and Augmented reality as a medium — I’m developing my skills in creating storytelling pieces through this type of technology. Following some of my first experiments  ↓

AMIGA Workbench 1.3 Boot VR test 1 — Unreal Engine

AMIGA Workbench 1.3 Boot VR test 2 — Unreal Engine

AMIGA Workbench 1.3 Boot VR test 2 — Unreal Engine

Audio interaction was the first concept that intrigued me. This experiment — “Immersive Music” — starts from the idea of an environment where visitors can interact with music and explore the spatiality of sounds.

AMIGA Workbench 1.3 Boot VR test 3 — Unreal Engine

AMIGA Workbench 1.3 Boot VR test 3 — Unreal Engine

AMIGA Workbench 1.3 Boot VR test 3 — Unreal Engine

AMIGA Workbench 1.3 Boot VR test 3 — Unreal Engine

AMIGA Workbench 1.3 Boot VR test 3 — Unreal Engine

Audio interaction was the first concept that intrigued me. This experiment — “Immersive Music” — starts from the idea of an environment where visitors can interact with music and explore the spatiality of sounds.

I started by developing the music analysis scripts, the design of the main menu and the controllers interaction.

Main Menu V1 test — music by Digi G’Alessio

I  later developed a particle system related to the audio frequencies.

Main Menu V2 test — music by Digi G’Alessio

the next step — now — is to create environments to explore. I’m trying to create primordial and mysterious environments.

Spark AR

When Apple first released the ARKit I did not hesitate to try it. So I used a free volumetric model from 4D Views to make a small scene. I had a lot of fun developing this prototype and mostly trying it around the city. At some point I thought “Why not make a video clip?” 🙂

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